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RPG High Castle MasterForm Draft

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Courtesy of TWG - Creator & Game Master
I'm sure many of you have heard of text-based games before, where the game is told through text and through text-based choices, you will affect the outcome of the game. If not, fear not; it is a rather simple concept, but it has one caveat, the community decides how the game gets played-out through a weekly poll! Every week, there will be a small blip written to progress the current story. At the end of the written blip, there will be a poll below with 3 possible choices: Good, Neutral, and Bad. A bad choice will have negative consequence for the character which causes you to lose one of your three health points; for example, your character gets hurt because they did not take care around a trap. A good choice on the other hand, will cause your character to progress the story (which is necessary to beat the game). Finally, a neutral choice is often the safest, but uneventful choice. It causes you to only delay the inevitable, forcing you into to choose only two choices on the next blip: a good and bad one. To win the game, you need progress the story 10 times with 10 good/neutral choices, but be careful! Lose 3 of your health points due to bad choices and the game is lost! There will be hints sprinkled throughout the story to indicate what choice to pick, and you are free to discuss with your fellow club members in the comments below what decision to take, so pick wisely. The winning choice in weekly the poll will be the one that gets fully worked out and be part of the story, while the other 2 get a quick summary about what would have happened. To further illustrate how this exactly unfolds, let me give you a quick example below.

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